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FoE:Remains
FoERemains
Cover
Creator(s) empalu
Art empalu, DipFanken
Date published October 19, 2016
Type of game platformer, 2D-shooter and roguelike with RPG elements
Platform/engine Flash
Based on Fallout: Equestria
Site of the project http://foe.ucoz.org/main_en.html
Link to the Discord server https://discord.gg/qWYAbsp
Game link(s)

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Fallout Equestria: Remains is a 2D arcade platformer game, made by empalu.

The game is available in several release variants - it can be played in internet browser or in a local Flash player.

The game is based on Fallout: Equestria. It's a crossover of Fallout games and MLP: FiM. Remains borrows characters and locations from the book, but tells a different story, adding new locations and characters.

Remains is a mix of genres with its core as a platformer: side view, familiar game mechanics (jumping, climbing stairs). A rich arsenal of weapons and spells, plus fights being a crucial part of the game gives you vibes of 2D-shooter. Finally, you can take it as a roguelike game with exploring procedurally generated locations, picking locks, gathering loot, leveling up and learning new skills/perks, crafting, trading, etc.

The amount of content right now is huge: several large locations with numerous kinds of rooms, almost a hundred types of enemies, about two hundred types of weapons and explosives, dozens of spells, more than sixty perks and plenty of other things. The development is complete, but new versions may appear in the future.

Development[]

Development beginning - 25.05.2016

v.0.1 - 07.09.2016

v0.3 - 19.10.2016

v0.4 - 03.02.2017

v0.5 - 04.06.2017

v0.6 - 17.11.2017

v0.7 - 04.09.2018

v0.8 - 19.08.2019

Release version v.1.0 - 03.11.2019

v1.02 - 05.08.2021

Complete changelog can be found on the game's wiki.

Gameplay[]

The player moves the character using the WASD keys and jumps using the space key. In the game the player goes around collecting weapons, ammunition and other equipment and fighting enemies. The player can also buy equipment from the vendors using caps that they collect, the player can also sell valuable items for caps.

Key Controls[]

By default these are the key controls for the game.

Move around

left A
right D
up W
down S
jump/levitate spacebar
run shift

Interaction with objects

telekinesis Q
interact with object E
secondary action Y

Attack

attack lmb
reload weapon R
throw explosive G
kick F

Magic

offensive spell T
defensive spell C

Companion

send to location U

Menu's

PipBuck tab
S.A.T.S. V
inventory I
status O
skills K
health L
map M
quests J
use item P
heal H
next item [
previous item ]
next weapon mouse wheel up
previous weapon mouse wheel down
item slots number keys, number keys with [Shift], -, =

Camera

move camera X
zoom Z
fullscreen mode enter

External link(s)[]

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