My Little Pony: Rise of the Clockwork Stallions

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Development Team
My Little Pony: Rise of the Clockwork Stallions is backed by a large team of people. The team has been hard at work on the title since May 10th, 2012.


 * ChurchCrusade - Team Leader, Director, Lead Programmer, Level Designer, Sprite Artist, Co-Background Artist, and Editor
 * HyperMetalRidely (Kevin) - Co-programmer
 * AlphaWolfBlood - Original Story Concept
 * AspectOfTheStorm - Musician
 * FraGmenTd - Musician
 * Tomzie95 and Rough Lungs - Musician
 * Eva Quaver - Musician
 * &I - Musician
 * Riftonic - Musician
 * Nevel V. Yashgi - Editor, Beta Tester, Vocal Talent, Planning, and Musician
 * Surefire Tactics - Beta Tester
 * Bioreactor - Beta Tester
 * Callum/Luna - Beta Tester
 * TurboNarwhal - Planning, Beta Tester, Sprite Artist
 * Heat Resin - Background Artist, Sprite Artist, Planning
 * Topsy Kretts - Cutscene artwork
 * Psycho Mike - Spanish Translator
 * Uncouth Panda - Swedish Translator
 * Veve - German Translator

Premise
The object of the game is to collect keys while defeating the robots who have taken Twilight Sparkle's friends hostage after seperating them so they are unable to use the Elements of Harmony. The keys are needed to drop the shield surrounding Canterlot and rescue the princesses who are trapped inside.

Gameplay/Features
My Little Pony: Rise of the Clockwork Stallions is a platform game that draws a lot of it's inspiration from the Mega Man/Mario franchises. Many of the in-game elements are borrowed from the two. Such as;


 * Jumping on enemies
 * Shooting enemies with weapons
 * Charging shots
 * Limited Lives

Items

 * Bits: Used as the in-game currency. Characters, Shields, Health and Extra Life's.
 * Apples: Once 100 apples have been collected, the player is rewarded with a 1-up and the apple-counter returns to 0.
 * Rotten Apples: If collected, they subtract 10 apples from your overall apple count.
 * Small Hearts: Add 30 hp to the player's overall health.
 * Large Hearts: Can be found in levels and bought in the store. These are a lot less common than small hearts and fully recovers the player's health.
 * Diamonds: Used to unlock blocked areas on the mapscreen. A variety of different sizes can be found, ranging from small, to large. One Giant Diamond can be found in each level and are usually hidden in hard to reach areas.
 * Flower Petals: These are hidden throughout each level. Collecting all 8 of them will reward the player with a bonus game at the end of the level.
 * Multi-bits: Bits that add anywhere from 5 - 1000 bits.
 * 1-up: ound in levels and can also be purchased from the shop to add 1 extra life to the players over all lives. A maximum of 10 lives can be collected.
 * Platform Switch: Platform switches are used to turn dotted outlined blocks of the corresponding color into solid blocks that the player can use to get passed obstacles.
 * Spring: These can be used to bounce players to heights unreachable by jumping. They are found in three variations. The red spring is weak, the yellow spring is strong and the purple spring is momentum based.
 * Small Key: Used to unlock padlock blocks that block the players path.
 * Checkpoint: Checkpoints are placed in the center of every stage. If you manage to reach the checkpoint and die, you can start the level from that checkpoint.
 * Doors: Used to travel great distances across levels.

Attributes
Each character has their own unique attributes. Here is a list of all the attributes.


 * Magic: Open special doors and interact with certain objects in game.
 * Speed: Fast and speedy attacks.
 * Power Attribute: Break walls and certain objects.
 * Passive Attribute: Non-damage dealing special abilities.
 * Charge Attribute: Has a charge ability.
 * Three Stage Charge: Has three levels of attack.
 * Range Attribute: The "Z" or "Y" attack is recommended for characters with this attribute.
 * Flight Attribute: Characters with this attribute have more than a double jump.
 * Shield Attribute: Can protect character's from damage, or surround them with damage dealing projectiles.
 * Special Attribute: This attribute has a status effect on enemies.
 * Widespread Attribute: A widespread attack ability.
 * Cont. Damage Attribute: Does continuous damage to enemies.

Characters Attributes

 * Twilight Sparkle - Magic, Power, Charge, Three Stage Charge
 * Fluttershy - Range
 * Pinkie Pie - Power, Charge, Widespread
 * Rainbow Dash - Speed, Power
 * Applejack - Power
 * Rarity - Power, Range, Charge, Three Stage, Magic
 * Octavia - Charge
 * Vinyl Scratch - Cont. Damage, Charge
 * Carrot Top - Charge
 * Rift - Range
 * Berry Punch - Charge, Power
 * Derpy - Charge, Rapid Fire
 * Bonbon - Widespread
 * Lyra - Cont. Damage
 * Stargazer - Widespread, Power, Charge
 * Raindrops - Flying, Range
 * Twinkleshine - Shield, Range
 * Daring Do - Flying
 * Spitfire - Flying, Speed, Power
 * Trixie - Power, Range
 * Doctor Hooves - Special, Range
 * Lily - Special
 * Nurse Redheart - Special, Range
 * Surprise - Flying, Range, Widespread
 * Lance and Cherry - Power, Speed
 * Moonlight - Power, Shield, Magic, Charge

The Map Screen
http://img87.imageshack.us/img87/8670/dsah.png

The map screen is where the player will travel from level to level. From the map screen the player can select a level, go to the store, edit his/her options, upload their highscore, play bonus levels, and save their game.

The map style is inspired by Super Mario World having many of the same elements.

The Mapscreen HUD:
 * A. The mapscreen key, showing definitions of the map icons.
 * B. The player's score and current date/time
 * C. Going from left to right.
 * Shows total jumps


 * Shows enemies killed


 * Shows total number of bits collected


 * Shows total number or apples collected

In-Game Screen
http://img141.imageshack.us/img141/9317/dsamy.png

The in-game screen shows the player a variety of different things that are key.
 * A. Displays the players Health, Apple, Bit, and Diamond counter.
 * B. Shows the player's score.
 * C. Shows the number of petals collected, and petals remaining.
 * D. Displays the player's lives.

Story
The Clockworks have broken out of their prison and are wreaking havoc across Equestria. Twilight Sparkle has to set out to save her friends, who have been taken by the Clockwork Stallions to prevent them from using the Elements of Harmony. Canterlot has been taken over to prevent the mane six from rescuing the princesses. They must work together to find all the keys and bring down the shield which now surrounds Canterlot.

Worlds
My Little Pony: Rise of the Clockwork Stallions features a vast world to explore.

There are 8 worlds in total, each world containing 6 levels and a number of hidden levels/secrets.

The worlds are, in order of appearance:
 * Ponyville
 * The Everfree Forest
 * Cloudsdale
 * Whitetail Woods
 * San Palomino Desert
 * The Badlands
 * Canterlot
 * The Crystal Empire (unlocked after the game is completed)

External link(s)
Darkera Studios: MLP RCS Website

My Little Pony: Rise of the Clockwork Stallions Trailer